INTERACTIVE GAME PILLOW

WITH PILLO EVERYONE CAN GAME

With Pillo Everybody Can play

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Project scope

The project succeeded in transforming a basic technical prototype into an improved, attractive product. Special attention was given to hygiene, the target audience (in terms of color, shape, and simplicity) and creating a safe and homely atmosphere.

Impact

Pillo, a soft and cuddly pillow, has groundbreaking impact on the care of people with Severe Multiple Disabilities (SMD). This unique product, operated with minimal pressure, functions as a game controller and opens the door to interactive games for people with severe motor impairments. Through close collaboration with care institutions, the design enhances the experience for both the target group and caregivers.

Sector:
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Smart placement of the power button

The product requires an on/off button, but due to the limited ability of the target group to operate it, a physical button is impractical. A traditional button would disrupt the gaming experience and cause confusion. The solution is to subtly integrate the power button into the logo. Both the design and engineering must consider this, with special attention to housing, PCB placement and materialization. For this product, we also manufacture the plastic components.

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Samantha van Garderen
Designer

"During this project, I thoroughly enjoyed diving into the search for the right materials, suitable for the healthcare-related target group. Additionally, leading and ensuring the first production batches, while being the point of contact for the young, fun, and enthusiastic team, made the development of Pillo extra enjoyable and diverse."

WITH PILLO, EVERYONE CAN PLAY WITHOUT WORRIES

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